Programming with Scratch — Knowledge Organiser (KS2)
Single-page reference for Scratch programming concepts in KS2. Covers blocks, sprites, events, loops, variables, and conditionals. Aligns with KS2 NC computing programming objectives.
Preview
Page count: 5. Print-ready PDF — letter / A4 friendly. Click image to see all pages.
Learning objective
Recall key Scratch concepts and patterns, and identify and fix common programming mistakes.
About this resource
- Subject: Computing
- Type: Knowledge Organiser
- Grade levels: Grade 3 (ages 8-9, ≈ Year 4), Grade 4 (ages 9-10, ≈ Year 5), Grade 5 (ages 10-11, ≈ Year 6), Grade 6 (ages 11-12, ≈ Year 7)
- Pages: 5
- Date added: 2026-12-14
- Credit: Qualified primary teacher
Scratch programming books and resources
Convenience links if you'd like to look any of these up. We've recommended these books in the resource above.
For children
- C Coding Projects in Scratch (DK) — DK
- H Hour of Code: Computer Coding for Kids — Max Wainewright
- H Help Your Kids with Computer Coding — Carol Vorderman
Disclosure: Links above go to Amazon. LessonKind may earn a small commission if you buy via these links — at no extra cost to you. We only link to books and items we already recommend in our resources. We are not paid by Amazon to recommend specific titles.
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