Scratch Coding Project — Catch the Stars
Step-by-step guide to building a simple Scratch game. Covers events, motion, conditionals, score and broadcast.
Preview
Page count: 4. Print-ready PDF — letter / A4 friendly. Click image to see all pages.
Learning objective
Use Scratch to design and build a simple interactive game.
About this resource
- Subject: Computing
- Type: Lesson Plan
- Grade levels: Grade 3 (ages 8-9, ≈ Year 4), Grade 4 (ages 9-10, ≈ Year 5), Grade 5 (ages 10-11, ≈ Year 6)
- Pages: 4
- Date added: 2026-04-01
- Credit: Qualified primary teacher
Related topics
Coding books for primary
Convenience links if you'd like to look any of these up. We've recommended these books in the resource above.
For Y3-Y6 children
- D DK Computer Coding for Kids — DK
- C Coding Projects in Scratch — Jon Woodcock
- H Hello Ruby: Adventures in Coding — Various
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