Home Computing Spreadsheet Basics Worksheet Computing Spreadsheet Basics Worksheet Cells, rows, columns, formulas (=SUM, =AVERAGE) explained with a class-trip data scenario. Worksheet Grade 5 Grade 6 Members only Preview ๐ Open full PDF โ Page count: 3. Print-ready PDF โ letter / A4 friendly. Click image to see all pages. Learning objective Use spreadsheets to collect, analyze and present data. About this resource Subject: Computing Type: Worksheet Grade levels: Grade 5 (ages 10-11, โ Year 6), Grade 6 (ages 11-12, โ Year 7) Pages: 3 Date added: 2026-02-27 Credit: Qualified primary teacher Part of these collections Curated bundles where this resource appears alongside related ones. Collection ยท 9 resources STEM Starter Pack Practical STEM resources that emphasize doing, not just reading. Great for science clubs, after-school programs, or Friday afternoons. You might also like Selected based on subject, grade, and type โ with a free option always included. W Computing 4th 5th What is a Bug? Debugging Basics What programmers mean by a 'bug', three common types, and a step-by-step approach to debugging. Worksheet Members S Computing 3rd 4th 5th Search Engine Skills Use search engines effectively โ pick keywords, filter results, spot reliable sources. Worksheet Members B Computing 4th 5th Binary Numbers Introduction How computers count using only 0s and 1s. Convert between decimal and binary up to 8 bits. Worksheet Members C Computing 4th 5th Coding Logic Puzzles Five unplugged coding puzzles โ sequence, loops, conditionals โ no computer needed. Worksheet Members A Computing 3rd 4th 5th 6th Algorithms โ Knowledge Organiser (KS2) Single-page reference for KS2 computing โ algorithms. Covers what algorithms are, sequences, decomposition, debugging, and real-world examples. Aligns with KS2 NC computing requirements. Knowledge Organiser Free P Computing 3rd 4th 5th 6th Programming with Scratch โ Knowledge Organiser (KS2) Single-page reference for Scratch programming concepts in KS2. Covers blocks, sprites, events, loops, variables, and conditionals. Aligns with KS2 NC computing programming objectives. Knowledge Organiser Free